Decima engine's Pico, AKA Progressive Image Compositor, will be available on PC for the first time, on Death Stranding 2.
Kojima Productions has been using the Decima Engine for a decade now, and it's finally been revealed why the choice was made.
We now know Guerrilla's bespoke upscaling technology is named Pico, and that it was employed for DS2 and is an option for players of the upcoming PC version. Notably, this tech is utilised instead of ...
"Decima enables us to accomplish many things that would be difficult to achieve elsewhere" ...
No wonder Aloy is in Death Stranding.
Kojima Productions utilises the Decima game engine to produce the Death Stranding games, and the studio has achieved some astounding results across both titles. Decima is an engine built by Guerrilla ...
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