The latest Rust devblog is here, and as ever it's an interesting read: a mixture of stuff that's going to be implemented, stuff that's probably going to be implemented, and stuff that maybe who knows ...
Roguelike Lort devs reluctantly tweak the fantasy roguelike's difficulty after players complain the Risk of Rain 2 successor is too hard: 'You are meant to die and learn how to overcome the challenge' ...
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