Meta spent about $90B on metaverse projects, yet mainstream users stayed away. VR offices did not beat Teams or Zoom ...
At the heart of the metaverse derangement was the persistent inflation of its definition. McKinsey & Company proclaimed in June 2022 that the metaverse could generate “up to $5 trillion in impact by ...
Forbes contributors publish independent expert analyses and insights. Tim Bajarin covers the tech industry’s impact on PC and CE markets. When Facebook CEO Mark Zuckerberg announced he would rename ...
Virtual reality was once promised to be the future of not only video games, but social media. Is that future still possible? NPR's Ailsa Chang talks to Vishal Shah, VP of the Metaverse, to find out.
As virtual environments evolve from speculative concepts into engaged digital economies, forward-thinking organizations are presented with a transformative opportunity: building dedicated marketplaces ...
In a memo to employees earlier this week, Meta CEO Mark Zuckerberg shared a vision for a near-future in which “personal [AI] superintelligence for everyone” forms “the beginning of a new era for ...
Meta’s enormous bet on virtual reality ended last week, with the company reportedly laying off roughly 1,500 employees from its Reality Labs division — about 10% of the unit’s staff — and shutting ...