Creative Director Al Hope and Animation Director Simon Ridge gave us the full details on why Creative Assembly took a decade ...
Eric Warner is a contributor at DualShockers with over seven years of journalism and multimedia production experience across print, online, radio, audio, and video publications. He has been writing ...
A Canadian who has worked in the gaming industry for over two decades, Beck grew up on games such as Final Fantasy and Super Mario Bros. He specalizes in roleplaying games, but covers titles in almost ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Alien Isolation was a masterclass in horror when it first launched, ...
David Grusch, a whistleblower and former National Reconnaissance Officer Representative of Unidentified Anomalous Phenomena Task Force at the U.S. Department of Defense, speaks during a news ...
Alien: Isolation has been touted as one of the best Alien games ever made, if not the best. Despite the praise, it’s taken a surprising 12 years for a proper sequel to be announced, but we finally saw ...
If you read any account of the original Alien: Isolation’s development process, at some point there’s always mention of how Ridley Scott’s 1979 masterpiece was playing on a constant loop in Creative ...
It feels like every San Antonio-based brand is getting in on the love as the San Antonio Spurs take on the New York Knicks in the NBA Finals — the first time the Texas hoopers have reached this stage ...
One of the best horror games of the 2010s was Creative Assembly's Alien: Isolation, but it certainly took some time for audiences to see it in its proper light. Though it initially received mixed ...
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