Latest commit History History 5177 lines (5028 loc) · 118 KB master Breadcrumbs Unity-Graphics / Packages / com.unity.render-pipelines.high-definition / Samples~ / WaterSamples / Materials / Island / ...
AMD's new FSR 4.1 INT8 upscaler gives RDNA 3 GPUs a massive image quality upgrade. We examine visual quality, performance, ...
Abstract: Current Virtual Reality (VR) environments lack the haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface.
An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
Abstract: The Graphics Pipeline enables the rendering of 2D and 3D images on various output devices, including computer monitors, mobile screens, and VR headsets. It is generally used in the Graphics ...