A bare-metal Snake game implemented on STM32 using direct register-level programming (no HAL, no RTOS). This project focuses on deterministic timing, interrupt-driven design, and finite state machines ...
This example contains a bootloader example, 2 app examples and a desktop app to flash binary files to a STM32. This bootloader example can jump to 2 different applications. The FLASH memory (64KB) is ...
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