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Git isn't hard to learn, and when you combine Git and GitHub, you've just made the learning process significantly easier. This two-hour Git and GitHub video tutorial shows you how to get started with ...
Unity Software (U) recently locked in a major vote of confidence from one of the most powerful companies in tech. On April 8, 2026, Unity and Meta Platforms (META) announced an extended multi-year ...
Extended Agreement Deepens Support for VR Developers, Making It Easier for Them to Develop, Deploy, and Grow Apps and Games on Meta’s VR Platform SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the ...
Google's first broad core update of 2026 has finished rolling out. The March 2026 core update started March 27 and completed April 8. Google described it as "a regular update" and didn't publish a ...
Valve’s upcoming standalone VR headset, the Steam Frame, is poised to offer a unique combination of functionality and flexibility. As highlighted by Cas and Chary XR, one of its most intriguing ...
The biggest sin of horizon world was integrating it with everything. If they wanted to have a separate app that's a Meta's take on VR chat or RecRoom, sure go ahead, blow a few billions on it. But by ...
If you love creative paracord projects, mind-blowing weaves, and unique survival gear, you need to follow me! Join the Weavers of Eternity community for expert tutorials, fun challenges, and must-know ...
Coplay opens public beta to all developers, expanding beyond its invite-only model. Now stewarding the Unity MCP server, Coplay deepens support for open-source game dev tools. Orchestrator Mode debuts ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Virtuix, maker of the Omni brand of omni-directional VR treadmills, ...
Use left and right arrow keys to seek audio. We've previously covered Virtuix's Omni One, a full-body VR system that offers 360-degree movement because you're on a treadmill. It solves one of the key ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
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